What Makes Verticality Work in 3D Level Design?
Master vertical level design with proven techniques from Dishonored, Titanfall, and Spider-Man. Learn sight-line management, spatial hierarchy, and navigation psychology.
Environment and world building
Master level design with this comprehensive guide covering spatial design, flow, environmental storytelling, and world building techniques for game developers.
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Master vertical level design with proven techniques from Dishonored, Titanfall, and Spider-Man. Learn sight-line management, spatial hierarchy, and navigation psychology.
Explore the technical systems that transform static hub worlds into living spaces players want to inhabit, with analysis of Mario Odyssey, Hades, and Demon's Souls.
Learn when to use procedural generation vs hand-crafted level design. Includes decision frameworks, hybrid approaches, and implementation strategies.
Master competitive game balance across skill levels. Learn from fighting games, MOBAs, and Rocket League to create fair, engaging competitive experiences.